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  4. Gamb1ers

    [July 25th, 2025] Summer Event 2025

    Verdant (i) going to be all over the place after this update 😂
  5. Ryan

    [July 25th, 2025] Summer Event 2025

    Hotfixed in an option for the old imbuing crystal enchant so you can choose between both. Will potentially do the same for sack of tokens / riches Removed from the book via hotfix
  6. drawing

    [July 25th, 2025] Summer Event 2025

    this make the adventure book step to try a blood fury enchant even harder lol
  7. make me wet

    [July 25th, 2025] Summer Event 2025

    big f on the imbuing crystal
  8. Nova X

    [July 25th, 2025] Summer Event 2025

    L for the imbuing crystal, sack of tokens and sack of riches.
  9. Summer Event 2025 The summer event is here, grab an event weapon from the tent at home and start spanking some beach crabs! Unique event pet: Ocean geyser titan Grants a chance for 150+ combat monsters to drop sacred tokens (stacks with other accessories) Event weapons on this event upgrade all the way to tier 4, but have a faster upgrade progression than previous events Event bonus box Bonus boxes return! (Droppable by event mobs) Grants event tokens, mystery boxes, and seasonal boost scrolls Event coin shop Summer gorilla pet Return of the 2021 summer event pet that grants +15% summer tokens NEW Seawater partyhat NEW Seawater spade NEW Wavesurfer bucket helmet NEW Ocean geyser titan pet NEW Seawater jad plush NEW Wavesurfer icon NEW Summer vintage casket Similar to spring caskets, granting vintage rewards (rares from past events) 1/15 chance for x5 Mystery tickets 1/30 chance for Vespulan scourge pet OR Sunfire monkey pet Other bonuses: Event tokens once again dropped by Vote boss Event tokens once again dropped by dzone hesporis, king mythic dragon, and cosmic avatar Summer pack exclusive promo offer in donation cart Patch Notes NEW Bestiary Milestone Rewards Completion rewards for discovered bosses 10% completion Unlock access to Mage of Wisdom Player receives 3x Wisdom skip scrolls for free on unlock 20% completion Bonus 5,000x Rune coin 30% completion Bonus 125x Epic luck tokens 40% completion Bonus 5,000x Boss points 50% completion Bonus 5x Infernal elixir (u) 60% completion Bonus 10,000x Rune coin 70% completion Bonus 250x Epic luck tokens 80% completion Bonus 10,000x Boss points 90% completion Bonus 10x Infernal elixir (u) 100% completion Bonus 25,000x Boss points Nex Changes HP scaled per player reduced from 1,000 → 750 Elite GWD scroll drop rate boost increased from 50% → 75% Dev Notes: More Nex changes planned, just squeezed these 2 in since there was time Mystery Shard Shop 1x Wisdom skip scroll added to Mystery shard shop for 100 shards Blood Money Shop 2x Mystery ticket (u) added to Weekly shop for 150k Bm Donator Mystery Boxes/Chests 15x Sacred tokens added to Very rare table Prize Boxes/Chests 1x Sacred token added to Very rare table Larran's Chest 15x Sacred token added to Rare table (as rare as Dagon hai pieces) Soul Hunter's Shop 10x Sacred token added for 500 points each 2x Grand crest added for 750 points each Moonlight Warlock 3x Sacred token drop added as 1/15 drop Elite Barrows 1x Sacred token reward added to Common table 5x Sacred token reward added to Rare table Task Scrolls Hard caskets sacred token reward increased from 3 → 10 Elite caskets sacred token reward increased from 3 → 15 Master caskets sacred token reward increased from 10 → 25 Combat Flamberg Magic meteor special attack now damages the main target twice Increased spec's magic meteor max hit from 50 → 75 Tektonic Maul Instant hit after spec removed Spec PvM damage boost increased from 7.5% → 15% Vorpal & Dark Vorpal Staff Base spell damage increased by 1.25x Lowest base: 30 → 37 Highest base: 45 → 56 Disclaimer: Base spell damage is the damage BEFORE all other damage calculations Enchantment Chest Gilded Cannon Removed 100m coins from enchant cost Infernal Tentacle Now 100% chance, no additional changes Sack of Tokens Now 100% chance Cost: 5x Bag of tokens & 5x Divine shards Sack of Riches Now 100% chance Cost: 5x Bag of riches & 5x Divine shards Imbuing Crystal Now 100% chance Cost: 10x Imbuing stone & 100x Divine shard UPDATE EDIT: We've added back the old 10% enchant option so you can choose between the old & the new. (We may do the same for other enchants on this list) 2x Blood Shard Enchant Now 100% chance Cost: 1x Blood shard & 200x Blood diamond Blood Amulet of Fury (or) Now 100% chance Cost: 40x Blood shard & 300x Amulet of fury Bug Fixes Fixed barbarian slayer The option will now present itself in the modal dialogue, and a right-click shortcut option has been added to Otto Godblessed as well Fixed standard mystery tickets being set back to untradeable after every system update
  10. Ah Puch

    [June 27th, 2025] Minigame Madness Event

    ware agile shop
  11. Minigame Madness (Mini-Event) While you guys wait on ToA, we're delivering a new mini-event to enjoy! In this mini-event, you can earn "Minigame madness points" by simply participating in various minigames. Points are capped daily, with 500 per minigame and 5,000 overall By speaking with Lanthus at home, you can view your daily progress for each minigame (or simply type ::mme to view from everywhere) He also has a point shop, where you can buy various items including the new unique Seraphic partyhat, icon, and jad pet! This mini event will be active for 28 days. Patch Notes Verdant Treasures Dealing at least 100 damage to Verdant Titan will now grant an "unranked reward" of x1 verdant essence if you don't reach top 15. This unranked essence reward is capped at one per day (timer resets daily 9 AM CST) Being top 15 (even 8th-15th) will not consume your daily unranked reward You can now longer skip treasure events by teleporting out / logging out. Your map will now be locked to the dig event, and will persist even after teleporting home or relogging until its completed If you have (for example) a knight event and relog, the treasure spot will change but you'll still receive a knight event Beast of Shadows's (demi-boss treasure event) typeless attack is now a vorkath meteor strike with a visual queue to avoid. His defence level and hitpoints are now reduced as well. Fixed issue with verdant gloves (i) not including the Karamja 3 gloves effect Fixed issue with verdant max cape not having the 5% boost (was still 3%) Fixed issue with verdant boots/gloves (i) giving 2% instead of 3% Fixed brute accessories not providing any dmg increase when using one-handed weapons Fixed mystery tickets being untradeable Updated the BiS melee & range item guide In Twilight Moon raids, the speed/rate in which the stars spawn during the Azure Moon phase now scales based upon the party size. Solos will spawn shards roughly 3X faster than pre-update Moonlight maul spec now works with all spellbooks (ancients/lunar) Increased the protection value of Amulet of Rancour (i)
  12. You were able to freeze bloat? Lol
  13. jackshit for bis items is just plain retarded.
  14. 🌸 Spring Event Update – New Boss, Rewards & Improvements! 🐣 New Seasonal Boss & Pet: Spring Chickard Face off against the Spring Chickard boss and enjoy exclusive benefits from its unique pet! Spring Chickard Pet Effects: +20% EXP Gained +10% Chance to Double Caught Implings (Stacks with the Exalted Net's +10% bonus, for a total of 20%) 🎁 New Item: Spring Bonus Box The Spring Bonus Box (Untradeable) is obtainable from all event monsters and contains a mix of useful seasonal rewards. It guarantees 1k-2.5k spring tokens, and rolls 3 of the following items: Holiday Scrolls Spring, Infernal, or Grand Elixirs Mystery Boxes Bag of Tokens Glorious Caskets 🛍️ Event Coin Shop Rewards This event coin shop offers the following new items: Easter & Blue Easter Partyhats / Santas Spring Chickazard Pet Spring Vintage Casket (2025): 1 in 30 chance to receive either the Easter KQ or the King Easter Dragon Other standard items from previous events ⚔️ Event Weapon System & Subcurrency Use Instead of progressing through a traditional tiered weapon path, you'll immediately receive a fully powered event weapon right from the start — no upgrades required. The event subcurrency ("strange eggs") can now instead be spent on the following items: Point Eggs Mystery Eggs Prize Tickets Mystery Tickets Fancy Spring Boxes Spring Bonus Boxes Spring Vintage Caskets 🔧 Miscellaneous Changes Increased the number of Spring Tokens earned from various Easy and Medium Dailies Boosted Raid Daily token rewards The "catchable" roaming event mob types are now way more common, but provide slightly less rewards 🧬 Raid Pet Ascensions We're introducing a brand-new progression path for affliction raiders! Players can now obtain Pet Ascension Chests from the Affliction Table of both Theatre of Blood (ToB) and Chambers of Xeric (CoX). The ascension chest will be of the respective raid type. How it works: Each chest opens for a random Ascension Stone tied to a specific raid boss (excluding some demi-bosses). These stones can be used to ascend that boss’s pet, granting it new passive effects. Ascending a pet costs an additional 5,000 Rune Diamonds. • Ascended Olm Pet +15% Damage & Accuracy with Draconic Weapons +15% Damage & Accuracy against Dragons Increases Draconic Claws special attack damage cap from 400 → 500 +15% Drop Rate Bonus • Ascended Tekton Pet +15% Damage & Accuracy with Mauls +15% Drop Rate Bonus • Ascended Vespula Pet +15% Damage & Accuracy with Bows +15% Drop Rate Bonus • Ascended Vasa Pet +15% Damage & Accuracy with Wands +15% Drop Rate Bonus • Ascended Verzik Pet +1 Attack Speed with Rapiers +15% Drop Rate Bonus • Ascended Xarpus Pet +10% Damage with Scythes +15% Drop Rate Bonus • Ascended Bloat Pet +5% All PvM Damage 1 in 3 chance to completely ignore melee/range/magic typed damage (PvM) +15% Drop Rate Bonus • Ascended Maiden Pet +15% Damage & Accuracy with Staves (this includes autocast staff spells) +15% Drop Rate Bonus Note: This is the first batch of Ascension pets. Future updates may introduce ascensions for demi-bosses such as Vanguards, Nylocas, and Muttadile. 🌑 Amulet of the Periled (i) The Perilous Fusion Stone is a new rare affliction table reward via Twilight Moon raids This stone is an enchantment requirement for the new Amulet of the Periled (i) Enchantment Cost: 1x Perilous Fusion Stone 3x Amulet of the Periled 5,000 Varlamore Gems 1x Imbuing Crystal Amulet of the Periled (i) Effects: +10% Accuracy & Damage for each Perilous/Twilight Moon item equipped (up from 5%) Doubles the chance for a Moon Set effect to activate 🛠️ Verdant Gear Salvaging You can now use a Hammer on non-upgraded Verdant gear to salvage it for valuable rewards! Salvage Rewards: Guaranteed: 50–100 Rune Diamonds Plus 3 random items from the following table: Rune Coin Bag (1,000) Infernal Elixir (U) x3–5 Grand Elixir (U) Gift Party Scroll Prize Ticket (U) x1–2 Donator Mystery Box (U) x5–10 Prize Seeds Verdant Scroll III We know some of you may have hoped to extract Verdant Essence from duplicate pieces. While we understand the appeal, doing so would make certain Verdant items more common than we wanted or intended. 🛒 Donation Cart & Promo Offers ✨ Promo Offerings Revamp Promos now cycle through themed bundles, each with distinct benefits: Mystery Ticket Bundles – Receive bonus Mystery Tickets with each promo tier (2/4/8). Bond Casket Bonanza – Receive a Bond Casket & Keys with each promo tier (1/2/3). Lamp Extravaganza – Receive Tier 1/2/3 Lamps that open into either Bond Caskets or the respective promo tier item. Wanderer's Paradise – T1: x3 Wanderer Elixirs T2: x10 Wanderer's Passes T3: Exotic Prize Key Wanderer's Passes allow you to skip Wanderer tasks. Skips scale by task difficulty: Easy (1), Medium (3), Hard (5), Elite (20). 🕒 Voucher System Changes Vouchers will now reset your promo bar and timer (unless you’ve already claimed a voucher within your current 24h timer) This change is intended to prevent waiting & holding vouchers to target specific offers from the newly added offerings Upon claiming (or accepting) a voucher, you are prompted with a confirmation warning in regard to this 🎟️ Seasonal Promo Integration With this new promo offering system, we're now able to make event tokens given *alongside* promo packages, rather than needing to change the promo packages to an event variant every season. This means promo packages no longer directly give event tokens. Instead, additional "event pack" items are granted alongside each promo tier. This is also to prevent stacking promo items before events, which we did not want to continue (for the same reason we eventually made separate event key variants back in the day) 🛠️ Patch Notes 🛠️ General Changes: Abyssal daggers are now noteable. Removed confirmation dialogue from the Brimstone Chest and Crystal Chest opening. Added a "Deposit All from Inventory" button to the Rune Coin Exchanger interface. Equipping pets and ammunition will now swap the item from its original slot in your inventory. You can now remain in your raid party while at d-zones or in your Player-Owned House. During the lobby phase of a raid party, an overlay will now indicate how many players are readied up. — You can toggle this overlay off with ::partyoverlay or ::pol. 🛠️ Content Balancing: Verdant Scroll IV (Titan) Enchantment: — Divine Shard cost increased from 25 → 50 — Map Fragment cost increased from 3 → 4 Grand Seren Pet: — Infernal stack boost increased from 35% → 40% Crimson Blood Gear Buffs: — Crimson Blood Helm Strength: 6 → 8 — Crimson Blood Plate Strength: 6 → 8 — Crimson Blood Legs Strength: 4 → 6 🛠️ Bug Fixes: Fixed the "Cook Raw Fish" skilling task not working with Manta Rays or Sea Turtle (only working for Sharks). Fixed Cosmic Cape not functioning as an accumulator. Fixed Verdant Max Cape not granting the Max Cape’s run energy reduction effect. Fixed Gilded Falcon mini-pet not counting for the Gilded Fairy adventure book task. Fixed Noxious weapons dealing 0–14 poison damage instead of 1–15. — Noxious poison now also guarantees max hit on dummy targets. Fixed Varlamore Warlock elite achievement ("Take 0 damage"). Fixed raid bosses (especially ToB Bloat) being freezable by ZGS and Whip specs. Fixed door interaction from Bloat to Nylocas room in ToB being buggy. Fixed players being stuck in Verzik jail if they die when (or after) she dies. Fixed Dyed Brimstone Shortbow (Eth. Red) not receiving the updated ranged strength of standard Brimstone Shortbow. Fixed Adventure Book raid task requiring 0/3 progress (when it was intended to only require 2) Fixed Dark Slayer Helm defence level requirement (was not intended, and it has been set back to 1) Fixed broken inventory model for Krampmare and Evil Krampmare pets. Fixed Elder Saradomin Sword passive working with cannons and familiars. Fixed "Burn x Magic Logs" scroll task not progressing with Firemaking Skillcape or Infernal Axe passive burns. Fixed Hydra superiors not announcing spawn or sending the superior notification. Fixed Currency Pouch tooltip (incorrectly stated only UIMs could withdraw during combat). Adventure Scroll effects will now be removed upon entering Challenge Mode.
  15. Great update,cant wait to test It.
  16. verryyyy naiiiceee (borat voice)
  17. The Adventure Books RX can have a steep learning curve, and our data has shown that new players join with uncertainty on what direction to take. All of our custom systems and items can feel overwhelming to fresh eyes, especially without proper guidance. To help fix this, we've created a new system called the Adventure Books, which all new accounts are now instructed to begin when they first join. Each book is categorized by different aspects of gameplay: Book of Journeys: The quintessential tasks for your adventure, and introducing you to RX's custom systems/content Book of Arms: Tasks that require you to obtain various gears, guiding players through important upgrades Book of Minigames: Tasks that require you to reach certain milestones for RX's main minigames Book of Accolades: Generalized tasks that encourage you to hit large milestones for various content Each book has an average of 10 chapters, with each chapter progressing closer to end-game. For those of you who have been playing RX for a while, you may find yourself flying through the early chapters. However, the later chapters may bring you new goals to achieve! Majority of tasks that require unlocks, etc. will auto-complete for you when you login if you meet the requirements Some tasks are not retroactive, and will need to be completed again (particularly certain "action" or "kill" based tasks, especially in Book of Journeys and Accolades) Not only that, but this system brings a whole new set of unlocks that all players will enjoy! With Adventure coins being a new currency that is obtained from the Arms, Minigames, and Accolades books (as well as later chapters for Journeys) there are weekly items as well as new account unlocks to obtain! Utility Storage Kit This feature is unlocked in the early chapters of Book of Journeys, and provides a coffer for most skilling tools and general utilities. This coffer can be accessed directly from your spellbook! The spell is available on all spell books (modern, ancients, and lunar) Master Contact This spell allows you to directly contact various task masters from anywhere except wilderness areas! It can be unlocked at the Adventure coin shop The spell is available on all spell books (modern, ancients, and lunar) Rune Coin Alchemy Like master contact, this spell is unlocked at the Adventure coin shop It will allow you to directly alchemize items into rune coins. Wearing a ring of greed will apply the yield bonus as well Crystal Key Ring This item is obtained at the Adventure coin unlocks shop When in your inventory, it will allow you to open crystal chests with noted crystal keys or epic keys Elite Daily Tasks After fully completing the Book of Journeys, you will unlock a brand new category of daily money making tasks! These tasks have great rewards, and also provide a way to earn more Adventure coins after you complete all of the adventure books! There is a lot more to explore on this portion of the update, the showcases above were just the highlights! We encourage you to log in and see for yourself! Item Guide Revamp We've re-designed the item guide system, and introduced a lot of items that were missing before. Majority of our custom items are now within the item library (with exception of a few that we still need to add) This should pair very well with the Adventure Book side of the update, providing an additional resource for new players to seamlessly familiarize themselves with RX's custom gear The Beastiary Players will now receive a large amount of boss points for their first "discovery" of a boss (a.k.a first kill) Those of you who have already killed the bosses prior to this update will receive the retroactive set of boss points upon login. To access your beastiary either: Access the guide button/orb on your minimap (where the custom item guides are) Speak with the beast master at home Araxxor Boss (Slayer Unlock) In order to fight this new boss, you must unlock the "Creepy Crawlies" perk from the Slayer Master And yes, slayer now has a perk system! This is the only new "perk" created, and we've moved a lot of the original unlocks (that were obtained via books/scrolls) to this interface. We plan to use this feature to head in the direction of perks with actual effects/QoLs/buffs/etc. Unlike most bosses on RX, you are allowed to modify the difficulty settings before entering the instance. The harder the settings, the greater the "difficulty tier" it will be. However, you must defeat Araxxor at least once for each preceding difficulty rank before being able to proceed to the next one. Lastly, Araxxor will have better rewards & benefits depending on the difficulty rank you defeat it at. This boss introduces a set of brand new items to obtain: Aranea boots / Araxyte boots Amulet of rancour / Amulet of rancour (i) Noxious halberd / Noxious halberd (i) Noxious bow Rax / Nid pet Dyeable crestroot Varlamore Additions Speak with the Varlamore Taskmaster located at next to Teoki (at the main city square) to view the new Varlamore tasks. This new feature offers a broad set of new rewards & unlocks to work toward! Varlamore Heart Discovering all of the skulls in varlamore now unlocks the "Varlamore heart" Untradeable Gives 60 seconds of +10% damage & +10% drop rate in varlamore areas Cooldown of 5 minutes Battleground Superiors As shown in the varlamore tasks image, completing all of the varlamore tasks will grant you the ability to encounter superiors for Shadow colossus, Cryophyta & Sunfire dragon Superiors have 3x hp & +10% more damage but give drops at a much easier rate Superiors have a rare chance to drop upgrades for the unique rewards: Cryophytas staff (i) Costs 1x upgrade material & 3x cryophytas staff Magic attack raised from +30 -> +40 Magic damage raised from +15% -> +20% Ice spell damage boost raised from +15% -> +%20% Ice spell accuracy boost raised from +25% -> +35% Shadow spear (i) Costs 1x upgrade material & 3x shadow spear Range attack raised from +128 -> +148 Range str bonus raised from +86 -> +98 Dragon sunfire shield (i) Costs 1x upgrade material & 3x sunfire shield Offensive bonuses all raised to +12 (including str & range str) Defensive bonuses all increased by +30 Lavafire damage is raised from 4 -> 6 Lavafire damage now heals the user for damage dealt Moonlight Warlock Completing all the Varlamore tasks also unlocks challenge-mode exclusive Moonlight core drop for the Moonlight Warlock! Core can be enchanted into Moonlight slayer helmet Costs 1x Core, 1x Moonlight faceguard (i), 1x Imbuing crystal, 1x Fused slayer helmet Combined stats/effects Core can also be attached to Moonlight gauntlets, boots, ring & pendant Moonlight boots (i) Increases damage & accuracy of moonlight weapons by +5% Extra effect: Reduces damage taken by 5% in Varlamore Moonlight gauntlets (i) Increases damage & accuracy of moonlight weapons by +5% Extra effect: Reduces damage taken by 5% in Varlamore Moonlight pendant (i) Boost becomes as strong as Enchanted heart and applies to all combat stats Moonlight ring (i) Max hit effect raised from +4 -> +6 Extra effect: Increases double drop chance by +2.5% in varlamore In addition, the moonlight warlock can now drop the Moonlight maul handle which attaches to an Elder maul. This upgrade provides the maul with a magic-based special attack that can be launched from casting distance! Verdant Treasures Change Log Vertizo Event Vertizo hitpoints reduced to 35k Vertizo portal loot projectiles doubled (twice the loot) Shooting stars Verdant fragments randomly gained while mining shooting stars Portable star (consumeable) Earned randomly from mining shooting stars Special star that can be placed in PoH, lasts an hour and gives 2x stardust Verdant spade Can now be enchanted into Verdant spade (i), 10% chance Effect increases from 25% -> 33% Gains additional effect of +5% chance to triple verdant treasure from treasure maps (NEW) Verdant Guardian Event Global boss similar to Vertizo, with far greater reward potential! Can be forced with Verdant scroll IV Can be made by enchanting verdant scroll 1, 2, 3 & three map fragments (100% chance) Bonus rewards and new Verdant essence is given to the top 15 damage dealers: 1st place - 3x Mystery ticket (u) & 5x Verdant essence 2nd place - 2x Mystery ticket (u) & 4x Verdant essence 3rd place - 1x Mystery ticket (u) & 3x Verdant essence 4th-7th - 1x Infernal elixir (u) & 2x Verdant essence 8th-15th - 1x Verdant essence All players will also receive: Verdant Essence can be exchanged via left-click "Incant" Infernal elixir (u) - 1 essence 100x Verdant fragment - 5 essence Epic pet mystery box (u) - 20 essence Verdant mystery box - 50 essence Chance to give 1 of 5 untradeable Verdant items (pvp repair costs of 2.5b, 5b for (i) variants) As stated above, Verdant mystery boxes are strictly obtained from the essence given to the top 15 damage dealers at Verdant Guardian The unique verdant items that it has a chance to give are: Verdant cloak Increases damage & accuracy by 3% in pvm for each verdant item worn TokHaar stats & acts as accumulator Verdant max cape Enchanted w/ verdant cloak, grand max cape, 150x sacred token, 500x divine shard, 2x imbuing crystal Gains stats and effects of fused item Boost increases to 5% after enchant Verdant gloves Increases drop rate by 2% for each verdant item worn Barrows gloves stats Verdant gloves (i) Enchanted w/ verdant gloves, grand gloves, 75x sacred token, 250x divine shard, 1x imbuing crystal Gains stats and effects of fused item Boost increases to 3% after enchant Verdant boots Increases drop rate by 2% for each verdant item worn Dragon boots stats Verdant boots (i) Enchantment with verdant boots, grand boots, 75x sacred token, 250x divine shard, 1x imbuing crystal Gains stats and effects of fused item Boost increases to 3% after enchant Verdant amulet Increases all equipment bonuses by +1% for each verdant item worn Amulet of fury stats Verdant amulet (i) Enchantment with verdant amulet blood amulet of fury, 150x sacred token, 500x divine shard, 2x imbuing crystal Gains stats and effects of fused item Verdant ring Gives +2% chance per verdant item equipped to deal 2x damage in pvm Brimstone ring stats Verdant ring (i) Enchantment w/ verdant ring, grand ring (i), 150x sacred token, 500x divine shard, 2x imbuing crystal Gains stats and effects of fused item Raids Change Log Very rare reward changes (Purples) 2x more likely to receive purples from all raids organically Increased rune diamond values Twisted bow 650 -> 1250 Cursed twisted bow 650 -> 1350 Frosty twisted bow 650 -> 1350 Cursed elder maul 650 -> 1350 Cursed kodai wand 650 -> 1350 Scythe of vitur 750 -> 1250 Blood reaper scythe 850 -> 1350 Twilight Moons Blood orbs now have magic added onto their weaknesses, making aoe magic viable for destroying them Very rare table changes Added epic pet mystery box to table Rare table changes 10x Bag of riches -> 15x Bag of riches 1-2x Map fragment -> 4-5x Map fragment Added Varlamore mystery box Uncommon table changes 1x Epic bonus chest -> 3x Epic bonus chest 5x Bag of riches -> 10x Bag of riches 1x Sack of riches -> 3x Sack of riches Rune coin bag (500) -> Rune coin bag (1000) Very rare (purple) item changes Amulet of the periled boost increased from 3% -> 5% Twisted pendant boost increased from 35% -> 40% Affliction item changes Twilight moons pet effects doubled for damage boost & accuracy reduction Grand xeric cloak boost increased from 10% -> 15% Grand sinhaza shround boost increased from 10% -> 15% Kodai eternal boots boost increased from 10% -> 15% Justiciar armguards (or) boost increased from 10% -> 15% Added new "raid passes" which can be claimed, allowing players to bypass the raid KC requirements for difficulties Passes are obtained via packs at the donator ticket shop and various reward systems (such as the adventure book) Raid passes are consumed per raid when used Reduced master requirement to 100 completed raids Reduced grandmaster requirement to 250 completed raids Removed damage reduction mechanic from higher difficulty raids Adept raid HP scaling reduced from 50% more hp -> 25% more hp Expert raid HP scaling reduced from 100% more hp -> 75% more hp Master raid HP scaling reduced from 200% more hp -> 150% more hp Grandmaster raid HP scaling reduced from 300% more hp -> 250% more hp Also would like to note that HP %s on tooltip were inaccurate before and said higher values than they should have For example Grandmaster said monsters have 400% more hp, but they actually only had 300% more Enchantment Chest Change Log Barrelchest anchor (i) changed Now costs 5x Barrelchest anchor, 5k Rune coins, 100% chance Brimstone bow changed Costs doubled, 100% chance Brimstone staff changed Costs doubled, 100% chance Herbicide (i) changed Cost doubled, 100% chance Bonecrusher (i) changed Cost doubled, 100% chance Holy wrench (i) changed Now costs 10x Holy wrench, 50% chance Prize cape enchant changed Now costs 1x Fire cape, 1x Tokhaar-kal, 5x Prize chest Enchanted cape enchant changed Now costs 1x Prize cape, 1x Champions cape, 1x Imbuing stone Meteorite cape enchant changed Now costs 1x Infernal cape, 1x Enchanted cape, 5x Imbuing stone, 100% chance Grand max cape enchant changed Now costs 1x Meteorite cape, 1x Max cape, 1x Max hood, 15x Grand crest, 100% chance Skilling backpack (t) changed Now costs 1x Skilling backpack, 10k rune coins, 1x Ring of wealth (i), 100% chance 5x Bag of riches enchant that costed 500 vote tickets is now removed Can now just purchase them for vote ticket weekly shop instead Master task bottle enchant changed Now costs 10x Task bottle instead of 8x Grandmaster task bottle enchant changed Now costs 10x Master task bottle instead of 5x & 2500 rune coins Mystery chest changed Now costs 1x Prize chest, 2.5k Rune coins & 15 divine shards, 100% chance Huge casket swapped 75m coin ingredient with 75k plats Spam enchantment announcements removed Patch Notes Experience token overlay Experience tokens (catalyst, skilling, etc.) will now show a small prog. bar under tokens in your inventory The bar indicates the remaining amount of experience until the next token crumbles Point counters / drops Earning RX / Slayer / Boss / Skilling / Vote points will now show a "point drop" similar to exp drops This can be toggled on/off by right-clicking the XP counter orb You can now hide the chat box in both fixed and resizable mode (simply click the active chat channel button to hide/show the chat box) Overhauled the summoning pouch/scroll interface Removed the weakness system from deaths Fixed issues with the draconic claws special attack formula, bringing it back to its former glory! Chompy bird hunting improvements Added munchkin ogres (lower HP, drops less arrows) Added ogre chieftans (higher HP, drops more arrows) RX points are now earned when killing chompy birds Skilling task improvements Reduced count requirements for most tasks Tasks that require resources are now generalized For example, instead of "Cook x raw shrimp" you'll just receive "Cook x fish" Another example, "Smelt x bars" Corpethereal beast changes 1-4x Point mystery box drop changed to 5x 1-4x Intrinsic shard drop changed to 5x 3-5x Intrinsic shards drop changed to 25x and changed from 1/5 to 1/10 50x Intrinsic shards drop changed to 100x 100x Intrinsic shards drop changed to 250x Hitpoints reduced from 15000 -> 7500 Wraith hitpoints reduced from 370 -> 250 Wraith max hit reduced from 35 -> 15 Beast now ignores magic & ranged damage completely Double exp scrolls (daily login reward) are now Catalyst scrolls and give you 25-50x catalyst tokens when ripped Nardah changes Nardah now gives RX points for opening sarcophaguses even without key Nardah now gives 1,000 RX points for killing a Cursed mummy Removed the mystic sand door from Nardah Bar smelting option "Smelt X" has been changed to "Smelt all" Overhauled the visuals of Barbarian Training menus / dialogues (as well as purchasing the training levels) Wanderer changes Added overlays that show your current tasks (once picked up / checked) You can now turn in task items in unnoted form if you have the sufficient amount Wanderer tokens given for trading mystery tickets buffed from 75 -> 125 You can now right-click "Convert standard" noted event crystal keys, noted event epic crystal keys, and event task caskets (this way they can still be turned in for wandering merchant tasks during seasonal events) Unbound keys chance to keep key buffed from 50% -> 60% (Wanderer reward) Tormented loot scroll Adds challenge mode only drops to Torm hunllef: x25-50 Divine shards (1/10 chance) Howling core (1/100 chance) Attaches to Seren halo to create Tormented seren halo Gains additional effect: Increases attack speed by +1 with crystal weaponry in pvm Removed totem requirement for demonic gorillas Instead, the demonic totem now provides a +15% drop rate bonus within the demonic gorilla lair Reward coffer (by default) shows *everywhere*, with a new message / dialogue to toggle hiding if you're not at home This is just to make the coffer feature more apparent for new players Soul hunter shop's divine shard stock increased from 100 to 250 Profile viewer (::pfv) additions Added a text display for the player's gear Added a section to view the player's recent highlights Prize seeds no longer give double EXP, but have an increased rate of granting prize boxes Grand promo token weekly shop (NEW) Ultra enchanting dust - 2x token, 1 per week Wanderer reroll scroll - 2x token, 1 per week Epic pet box (u) - 2x token, 1 per week Exotic prize key - 2x token, 1 per week Custom boss spawner reworked (POH) New interface, much easier to use 2 new bosses spawnable with secret rewards for defeating master variants King lava dragon - Sunfire dragon Re-arranged / Cleaned up some NPCs at ::home Imbue wizard removed & imbuing is now done through runex point shop Removed league master from home Merged prestige master with Max Merged venator's RC shop to the exchange's RC shop This will result in things like mystic lamps, tokens, imbuing stones, etc. to be much easier for purchasing ("Buy X") Miscellaneous & Bug Fixes: Sunfire fanatic dye (moon) added to varlamore mboxes Lesser blood orb price increased from 10m -> 50m Greater blood orb price increased from 25m -> 100m Master blood orb price increased from 50m -> 250m Skillers blood orb price increased from 50m -> 250m Various price reductions & changes to beginner items in runex point shop Events manager renamed to World Events manager Added world news section to view up to 500 most recent server events & player accomplishments ::worldnews & :wn commands added to check World News remotely - ::world & ::we commands added to check World Events remotely Golden hg & gold chat duels added to World Events Brimstone shortbow ranged attack increased from 55 -> 130 & ranged str increased from 30 -> 50 Fixed issue with elite gwd scrolls not being useable on Challenge Mode Fixed issue with varlamore citizen thieving not being automatic anymore (until stun) Fixed fairies of riches message - Fixed artison gloves message for resource gloves Fixed a bug where zombie axe, cbow, & slaughter axe's RC values disappeared Fixed a bug where your record on leaderboard contests for "fastest kills" would be overwritten by your (newer) slower kill times Fixed glitched tiles for dwarf cannon in max guild dungeon Fixed making blazing hide items while having the same blaze equipment in inventory Fixed catching hunter creatures with a full inventory Hunger Games Change Log Kills now give 10 medals instead of 7 Winning now gives 25 medals instead of 20 Golden demons now give 15 medals per kill instead of 5 Black demons now give 7 medals upon killing Skeletons now give 3 medals upon killing Imps now give 1 medal upon killing PJ timer set to 12 ticks Twice as many imps/skeletons spawn at the start of each game Warped sceptre, Trident & Elder chaos robes added to oldschool hg games Eclipse set & blood moon set added to oldschool hg games Twilight eclipse & blood moon sets added to custom hg games Crystal armor black changed to normal crystal armor in hunger games Golden gear added to very rare table of oldschool & custom games When killing a player food & a super restore is sent to your inventory instead of dropped Fog now rises after 6 minutes instead of 10 if more than 3 players are alive Other changes Daily task reduced from 2 kills to 1 Glorious casket has a rare chance to give a bond casket Leaderboard extended to reward top 10 players of the day instead of 5 Leaderboard prize amounts all increased by +1 for top 5 Leaderboard 2nd place reward changed from mystery chest -> mystery ticket (u)
  18. terror reid

    Today I was banned from my max account for no reason.

    If you want to appeal post in https://runex.io/forums/index.php?/forum/22-appeal-an-offense/
  19. I swear I have not broken any rules as far as I know.
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