Jump to content

Uncle

Owner
  • Content Count

    14
  • Joined

  • Last visited

  • Days Won

    8

Uncle last won the day on August 4

Uncle had the most liked content!

Community Reputation

70 Excellent

About Uncle

  • Rank
    Member

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Boss Trial Contest From 8/4 until 8/11 we will be running an Early Bird Contest boost for Boss Trial Leaderboards. In addition to the standard daily prizes, there will be additional prizes for these leaderboards. (ALL FOUR LEADERBOARDS) 1st Place - $20 Bond 2nd Place - $10 Bond 3rd, 4th & 5th Place - $5 Bond At the end of the week there will be MEGA GRAND PRIZES for the players who lead the All-Time Leaderboards (ALL FOUR LEADERBOARDS) 1st Place - $500 Voucher 2nd Place - Grand Promo Package 3rd, 4th & 5th Place - Promo Package
  2. Pet Master Expansion, Boss Trials & Dark Mysterious Maps Dark Mysterious Maps Create a Dark Mysterious Map by enchanting: 200x Rune Diamonds 5x Mysterious Maps Activating the map begins a Dark Verdant Treasure Hunt. Dark Mysterious Maps can trigger one of five large-scale events Golden Star Deposits Five public Golden Star Deposits will appear for up to five minutes. Each deposit has 750 health. Deposits disappear using the same poof effect shown when they spawn. Mining a deposit awards: Mining experience Stardust Golden Star Fragments Deposits can also launch loot onto the ground for nearby players: Donator Mystery Box Uncut Onyx 2–3 Verdant Fragments Golden Star Fragment Fusion Golden Star Fragments can be charged by fusing ores and gems into them. 1 charge each: Tin Ore Copper Ore Iron Ore Sapphire 2 charges each: Coal Mithril Ore Emerald 3 charges each: Adamantite Ore Ruby 4 charges each: Runite Ore Diamond 5 charges each: Amethyst Dragonstone Onyx provides 1,000 charges. Zenyte provides 50,000 charges. Completing a fusion requires: 50,000 stored charges 250x Golden Star Fragments 150x Rune Diamonds A completed fusion creates a Verdant Imbuing Stone. Dark Verdant Demons Fifteen Dark Verdant Demons will appear. These demons behave similarly to Hell Demons in combat. Players must deal at least 50 damage to an individual demon to qualify for its global rewards. Possible rewards include: Dark Verdant Chests Verdant Imbuing Stones Dark Verdant Araxxor Players must deal at least 100 damage to qualify for rewards, eligible players receive a Soul Mystery Box. Each of the top ten damage dealers has a 50% chance to receive a Soul Mystery Chest instead. Additional unique reward chances include: 1% chance to receive a Verdant Imbuing Stone 1/500 chance to receive an Araxxor Ascension Stone Aranea and Araxyte Boots protect players against Araxxor’s landing-tile mechanic. Araxxor Ascension Stone The Araxxor Ascension Stone can ascend Rax or Nid with 5,000 Rune Diamonds. Ascended Nid Pet Base effect: +10% damage and accuracy with Noxious weapons Ascended effect: +20% damage and accuracy with Noxious weapons Ascended Rax Pet Without Rax Pet: Noxious Poison can stack up to 15 Base Rax Pet: Noxious Poison can stack up to 20 Ascended Rax Pet: Noxious Poison can stack up to 25 Both Ascended Araxxor pets can be stored inside the Costume Room pet storage. Dark Verdant Titan A significantly stronger version of the Verdant Titan. Players must deal at least 100 damage to qualify for rewards. Eligible players receive two ranked reward rolls instead of one. Each reward roll additionally grants 2x Verdant Essence. The top 20 players receive ranked rewards. Eligible players outside the rankings can receive a daily Verdant Essence reward. Dark Verdant Breach Up to two Breach bosses can be active simultaneously. Players must deal at least 50 damage to an individual boss to qualify for its reward. Eligible kills award: 3–5 Verdant Fragments The defeated boss’s Soul Incantation End-of-event ranking rewards: Ranks 1–5: 1x Mystery Ticket (u) Ranks 6–20: 1x Mystery Chest (u) The top five damage dealers are announced globally when the event concludes. Verdant Imbuing Stone Enchantments Fortuitous Luck Accessory Requires 2x Master Luck + Requires 10x Master Fortune + Requires 1x Verdant Imbuing Stone Combines the Master Luck and Master Fortune effects Mega Recharge Accessory Requires 2x Recharge + Requires 25x Special + Requires 1x Verdant Imbuing Stone Combines the Recharge and Special effects Berserk Unyielding Accessory Requires 2x Unyielding + Requires 10x Berserker + Requires 10x Infernal + Requires 1x Verdant Imbuing Stone Combines all three accessory effects Ultimate Xeric Cloak Grand Xeric Cloak + Twisted Pendant + Kodai Necklace + 1x Verdant Imbuing Stone Provides +33% damage inside the Chambers of Xeric Provides +15% damage and accuracy with supported bows, wands, and mauls Ultimate Sinhaza Shroud Grand Sinhaza Shroud +Book of Verzik +Sanguinesti Pendant +Justiciar Armguard +1x Verdant Imbuing Stone Provides +33% damage inside the Theatre of Blood Provides +15% damage and accuracy with supported staves, scythes, and rapiers Amulet of the Forsaken Amulet of the Periled (i) + 25x Amulets of the Damned (t) + 1x Verdant Imbuing Stone Provides +50% PvM damage and accuracy while using a full Barrows or Moons set Provides +15% damage and accuracy inside Twilight Raids Ultimate Lightbearer 10x Lightbearers Tumeken’s Spear 2x Verdant Imbuing Stones Combines the utility of Lightbearer and Tumeken Provides +15% damage and accuracy with supported Tumeken, Masori, and Osmumten weapons Pet Master Expansion Unlocking master requires completing Adventure Book Chapter III & 100,000 Runex Points Pet fusing and upgrading additionally require 80% Bestiary completion. The Pet Master provides access to: Pet Siphoning Pet and Accessory Fusing Pet and Accessory Upgrading Pet Master Storage Grand Accessory Boost Pet Siphoning Eligible pets can now be permanently siphoned into Pet Soul Essence. Pet Soul Essence is used throughout the new Pet Master progression system. Pet Master Storage Pet accessories and Pet Master materials now have dedicated storage. The Pets tab connects directly to the Costume Room pet house once it has been built. Expanded Pet Mystery Box Rewards The regular Pet Mystery Box reward pool now includes: Midas Accessory, Strength Accessory, Ranged Accessory, Magic Accessory, Point Accessory Pet Fusions Ultimate Phoenix Blood Phoenix + Hydro Phoenix + Shadow Phoenix + 50x Pet Soul Essence Mystic Titan Berserker Titan + Guardian Titan + Gladiator Titan + 50x Pet Soul Essence Gilded Falcon Moved from the Enchantment Chest Death Spirit Death Spirit + Health Spirit + Prayer Spirit + Special Spirit + 100x Pet Soul Essence Ultimate Berserker Melee Berserker + Ranged Berserker + Magic Berserker + 250x Pet Soul Essence Nimbusglider Xarpus 3x Xarpus Pets + Angelic Pet + Occulus Owl + Sniper Hawk + 500x Pet Soul Essence Paradox Nistirio 3x Vasa Pets + Tarn + Penumbric Pet + 500x Pet Soul Essence Doomshadow Maiden 3x Maiden Pets + Cursed Wraith + Galvek Pet + 500x Pet Soul Essence Voidethereal Beast Doppelganger + Corpethereal Beast + 1,000x Pet Soul Essence Treasure Bork 3x Gravitonic Borks + 3x Treasure Fairies + 1,000x Pet Soul Essence Galaxy Bork 3x Gravitonic Borks + 3x Galaxy Beasts + 2,500x Pet Soul Essence Pet Mystery Box Creation The Epic Pet Mystery Box has been moved from the Enchantment Chest to the Pet Master. A Divine Pet Mystery Box can be created once per calendar month. Creating one requires: 10x Grand Crests 1x Epic Pet Mystery Box, noted or unnoted 500x Pet Soul Essence 1x Fusion Material 500x Rune Diamonds Divine Pet Mystery Box The Divine Pet Mystery Box is obtainable as a rare reward from Grand Promotions and can also be created once per calendar month through the Pet Master. It contains new very strong pets & accessories Very Rare Rewards Galaxy Beast Pet Glimmering Beast Pet Blightroot Spriggan Pet Master Strength Accessory Master Ranged Accessory Master Magic Accessory Base rarity rates: Rare rewards: 1/6 Very rare rewards: 1/18 Grand Luck Falcon and supported mini-pet bonuses improve these rates. Rewards are tracked in the Collection Log, with global announcements for notable pulls. New Pet Accessory Effects Midas - Increases coin drops by 15% per effective copy Strength - Provides +2.5% melee damage Ranged - Provides +2.5% ranged damage Magic - Provides +2.5% magic damage Point - Provides a 5% chance to double supported point awards Master Point - Provides a 10% chance to double supported point awards Barrier - Reduces incoming ranged and magic damage by 12.5% Assassin - Provides a 2.5% chance to deal double damage against a target below half health Tokensaver - Provides a 2.5% chance per effective copy to save a Luck Token Master Venom - Provides a 10% chance per effective copy to prepare maximum-strength venom Looting - Provides a 10% chance per effective copy to send an eligible drop directly to the bank Ancient - Provides +7.5% damage with supported damaging Ancient Magicks spells Master Strength - Provides +5% melee damage Master Ranged - Provides +5% ranged damage Master Magic - Provides +5% magic damage Infernal Strength - Provides +5% melee damage and accuracy Infernal Ranged - Provides +5% ranged damage and accuracy Infernal Magic - Provides +5% magic damage and accuracy Divine Light - Combines the Mega Recharge and Paladin effects at 15% increased strength Divine Serenity - Combines the Fortuitous Luck and Master EXP effects at 15% increased strength Divine Rage - Combines the Berserk Unyielding and Guardian effects at 15% increased strength New Accessory Upgrades Infernal Strength 3x Master Strength + 6x Infernal Infernal Ranged 3x Master Ranged + 6x Infernal Infernal Magic 3x Master Magic + 6x Infernal Divine Light 5x Mega Recharge + 5x Paladin Divine Serenity 5x Fortuitous Luck + 5x Master EXP Divine Rage 5x Berserk Unyielding + 5x Guardian Divine accessories combine the effects of their ingredients at 15% increased strength. Only one Divine accessory can be attached to a pet at a time. New & Expanded Pet Effects Galaxy Beast Increases supported pet accessory effect values by 25% Galaxy Bork (fusion) Provides +12.5% PvM damage Increases supported pet accessory effects by 25% Glimmering Beast Increases the value of the first legendary-pet accessory slot by 75% Ultimate Berserker (fusion) Provides +20% PvM damage with all combat styles inside the Wilderness Provides +10% PvP damage with all combat styles inside the Wilderness Nimbusglider Xarpus (fusion) Provides +20% ranged accuracy Provides +7.5% ranged damage Provides infinite run energy Paradox Nistirio (fusion) Provides +5% magic damage Includes Tarn’s Smite effect Provides a chance to drain every enemy combat stat Doomshadow Maiden (fusion) Provides a chance to trigger Galvek dragonfire damage Drains the target’s Defence Includes a cooldown between activations Voidethereal Beast (fusion) Provides +10% PvM damage Includes the Corpethereal effect Includes the emergency Doppelganger effect Treasure Bork (fusion) Provides +12.5% PvM damage Provides +10% drop rate Provides +5% treasure bonus Goldenshine Wyrm Provides +10% ranged and magic damage Provides +10% ranged and magic accuracy Provides +10% drop rate Shayzien Shadow Provides +12.5% damage and matching accuracy against demons and dragons Moonlight Warlock (new warlock drop) Provides +2% magic damage and accuracy for each equipped Moon item Includes additional Varlamore bonuses Veinsplitter Serpent Provides a 7.5% chance to produce an additional hit Carnivorous Demon Provides a 15% chance to trigger a powerful area-of-effect hit Includes a cooldown between activations Blessed Unicorn Reduces incoming damage by 10% Restores Prayer through combat Death Spirit (fusion) Restores health, Prayer, and special attack over time inside the Wilderness Vertizo (new vertizo drop) Successful hits drain one random enemy combat stat and boost another Gilded Yoshi Provides +10% drop rate Provides +2.5% double-drop chance Grand Accessory Boost Players can place one eligible accessory into a persistent Grand Accessory slot. The accessory can be taken from the player’s inventory or Pet Master storage. Removing the accessory is free. The selected effect works outside the Wilderness while a pet is following the player. Grand Accessory tiers: Basic – 50 Pet Soul Essence Infernal, Guardian, Adventure, Strength, Ranged, Magic Medium – 125 Pet Soul Essence Brute, Maniacal, Barrier, Assassin Adept – 250 Pet Soul Essence Unyielding, Master Strength, Master Ranged, Master Magic Advanced – 500 Pet Soul Essence Infernal Strength, Infernal Ranged, Infernal Magic Master – 1,000 Pet Soul Essence Berserk Unyielding Beast Elixir Beast Elixirs provide a one-hour boost to pet accessory effects. Current sources include: 10 from the common Grand Promotion reward 5 from the very rare Mystery Box and Exotic Mystery Box reward tables 2 from the Wandering Merchant for 250 tokens each Boss Trials Unlocking & Entering Boss Trials require 100% Bestiary completion. Players initially unlock the Standard Gauntlet. Gauntlet Challenge and both Endurance modes unlock after defeating ten bosses in Standard Gauntlet. Boss Trials share a 23-boss route beginning with the Giant Mole and ending with the Nightmare. Trial Modes Standard Gauntlet Fight the ordered 23-boss route once. Players use their own equipment and inventory. Challenge Gauntlet Fight the ordered 23-boss route once. Players enter with no equipment or inventory. A loadout must be assembled using Trial loot earned during the run. Standard Endurance Fight randomly selected bosses indefinitely. Players use their own equipment and inventory. Challenge Endurance Fight randomly selected bosses indefinitely. Players enter with no equipment or inventory. A loadout must be assembled using Trial loot earned during the run. Challenge Trial Rules Challenge Trial entry requires: An empty inventory Empty equipment slots No active pet or familiar No active Infernal Elixir No active Wanderer Elixir No active Dragon Elixir Additional Challenge rules: Players receive Grimoire boosts at the beginning of the Trial. Loot earned from defeated bosses is kept, excluding starter items. Leaderboards & Records Separate records are maintained for each Trial type. Daily leaderboards reset every 24 hours. Daily top-five rewards are delivered through the Reward Coffer. Rewards are delivered even if the qualifying player is offline. Boss Trial Tickets Boss Trial Tickets are earned from: Trial boss kills Gauntlet completions New records Leaderboard placement Tickets can be spent through the weekly Boss Trial Shop and on permanent Boss Trial perks. Milestone Rewards Ten milestone rewards are unlocked at evenly spaced Standard Gauntlet progression thresholds. Grand Elixir Barrel Produces 3x Grand Elixirs (u) per week Infernal Elixir Barrel Produces 3x Infernal Elixirs (u) per week Boss Point Elixir Barrel Produces 3x Boss Point Elixirs per week Adventure Elixir Barrel Produces 2x Adventure Elixirs per week Aggression Elixir Barrel Produces 2x Aggression Elixirs per week AFK Elixir Barrel Produces 2x AFK Elixirs per week Beastlord Icon Beastlord Crown Beastlord Dye Beastlord Core Beastlord Dye can recolor the Fang of the Beast. The dye can be removed using the supported cleaning item. Beastlord Core is used to create the Beastlord Slayer Helmet. Boss Trial Perks Boss Trial perks require: A completed Standard Gauntlet Ownership of the Beastlord Slayer Helmet Available perks: Fused Helmet – 500 Tickets Requires sacrificing a Fused Slayer Helmet Araxyte Helmet – 1,000 Tickets Requires the Fused Helmet perk Requires sacrificing an Araxyte Slayer Helmet Moonlight Helmet – 1,000 Tickets Requires the Fused Helmet perk Requires sacrificing a Moonlight Slayer Helmet Dark Helmet – 1,000 Tickets Requires the Fused Helmet perk Requires sacrificing a Dark Slayer Helmet Beast Damage I – 500 Tickets Requires defeating 50 bosses in Standard Endurance Increases applicable damage by 2.5% Beast Damage II – 1,000 Tickets Requires Beast Damage I Requires defeating 75 bosses in Standard Endurance Increases applicable damage by 5% Beast Damage III – 2,500 Tickets Requires Beast Damage II Requires defeating 100 bosses in Standard Endurance Increases applicable damage by 10% Dye Perk – 2,500 Tickets Requires every helmet-effect perk Requires defeating 100 bosses in Standard Endurance Unlocks Beastlord, Moonlight, and Araxyte dyes for the Beastlord Slayer Helmet Unlocks Beastlord Dye for Crest Torva (t) Other Changes New achievements added for Beastiary completion Elite comp cape now absorbs verdant cape/max cape effect if they are in bank All slayer pets & superior slayer pets now grant +10% dmg, acc & drop rate against their monster type Nightmare interface reworked to use the updated party system Zaniks cbow & (i), Dhcb & Twisted, Arma cbow & Elder ALL give +25% more damage with special attacks in PvM Flamberg & shadowrend flamberg specs fixed Infernal claws rune diamond value increased
  3. Tormented & Infernal Demons Overview & Unlocking New Boss demon Mobs added as precursor to Yama Slayer teleport unlock requires new slayer perk that costs 1k Slayer Points Upgraded variant, Infernal demons can be fought via Infernal Demon Trial scroll Obtainable via drop as a 1/500 OR from incanting Infernal Ashes Tormented Demon Rewards Tormented Synapse Creates Emberlight when used with 5x Arclights OR 1x Arclight (i) Deals +50% damage to demons Spec costs 50% and deals high demon damage Adds +30 ticks of Hearthflame (+18 seconds) Purged Synapse Creates Purging staff when used with 250x Infernal Ashes Built-in spell deals high demon damage Also gives +150% damage bonus with all spells to demons Scorching Synapse Creates Scorching bow when used with 250x Infernal Ashes Deals +75% damage to demons Spec costs 50% and deals high demon damage Adds +30 ticks of Hearthflame (+18 seconds) Burning Claw Creates Burning Claws when using 2 together + 100x Infernal Ashes Spec costs 40% Hits 3x, deals 2x damage in PvM Max hit cap 300 Spec leaves burn dealing 5 damage per tick for 5 ticks (does not burn in pvp) Infernal Demon Rewards Completed forms of all TD rewards Emberlight Scorching Bow Purging Staff Burning Claws Infernal ring Recoils enemys with burn (5 damage over 5 ticks) Increases fire spell damage by +25% Gives 1/4 chance to activate Heartflame when casting fire spells (30s Cooldown) Increases PvM damage by 2.5% for each Infernal & Molten item equipped Infernal lantern Increases firemaking exp by 25% & bonfire rare chances by +10% Operate while equipped to activate Hearthflame state Adds +60 ticks of Hearthflame (+36 seconds) Cooldown of 2 minutes between usages Infernal Synapse Enchant with 3x Emberlight to create Emberlight (i) Attacks 1 tick faster Enchant with 3x Purging staff to create Purging staff (i) Casts built-in spell 1 tick faster Enchant with 3x Scorching bow to create Scorching bow (i) Attacks 1 tick faster Demonic Synapse Enchant with 2x Burning claws & Draconic claws Creates Infernal Draconic claws Spec max hit cap of 500 (600 with Ascended olm) Infernal Demon Pet Increases all scorching, purging, ember, burning & infernal wep damage by +15% Boost is doubled when Hearthflame is active Infernal Shayzien Dye The first ever dye for the Shayzien set, cosmetic but includes the word "infernal" in name, working in tandem with the bonuses of the Infernal ring Hearthflame Special state that activates from specific weapons & gear earned from Tormented & Infernal demons. Has a cap of 48 total seconds from stacks that may occur from various activation methods. Hearthflame restores hp by 5 every 4 ticks that it's active. Hearthflame increases damage dealat to demons by +25% Daily Adventurer XP New Daily XP Reward System Accessed at Adventurer jack or by typing ::axp (::adxp also works) Requires 25 Achievements to unlock XP is gained through various ingame actions. The main way however would be Daily Tasks. Once enough XP is gained you will ascend levels and earn daily rewards. Every 5,000 xp gained will earn you a Skill Point that can be spent on perks. Perks Adventure EXP Increases ADXP gained permanently by +1% per perk upgrade level. Caps out at a max of +5% Advenutre Euphoria Gives +6 minutes extension to adventure scrolls when used. Caps out at a max of +30 minutes Adventure Multiplier Gives +1% PvM damage boost to adventure scrolls when used. Caps out at +5% Adventure Mastery Gives +1 new max level for Daily Reward Levels, extending reward tree up from a max of 10 up to 15 Skill Point Exchange Unlocked after ALL above perks are maxed out Allows trading 5x Skill points for 1x Platinum Prize ticket New Unique Rewards Platinum Prize Tickets Common rewards Sack of riches, sack of tokens, grand crest, grandmaster task bottle, mysterious maps Uncommon rewards Prize backpack Acts as accumulator & skilling backpack Prize whip +35% PvM damage while wearing prize gloves & halo Prize shortbow +30% PvM damage while wearing prize gloves & halo Prize staff +25% PvM damage while wearing prize gloves & halo Rare rewards Prize halo Counts as all 3 void helmet styles Prize gloves Counts as void gloves Prize slayer blessing Increases slayer task damage by 5% per prize item equipped Prize luck blessing Increases drop rate by 2.5% per prize item equipped Mystic Implings New impling added as a reward for this system but also added as a rare impling you can catch roaming ingame! Loot includes various useful items like Twisted, Imbued, Infernal heart. Imbuing stone, Map fragments & more Secret Mode Dashboard Special Dashboard for Secret Modes Accessed via a new command, ::smd, this dashboard only works for accounts with secret modes enabled. It gives access to special things that assist in making these modes work better as well as some fun challenges & rewards. 5 new halos will be obtainable, one for each secret mode and one for all 4 modes being enabled aka Masochist enabled. There are various perks like bank boosts and the ability to obtain Myth's cape (i) without needing to access Max guild as well. Change Logs: Misc game changes Changed draconic dummy to draconic + demon and changed it's color Battlegrounds clog added Fixed impling clog bug allowing random implings to fill kharazi log Magic formula changes No longer auto splash with 0 magic attack bonus Collection pendant 5 added to Collection log shop Gives +10% exp and +10% drop rate. Increases PvM damage by +15% if using Collection beast 2 pet. Collection halo 1 boost changed from 1.5% -> 2.5% Collection halo 2 boost changed from 2.5% -> 5% Collection sword strength bonus increased from 69 -> 120 Collection crossbow 4 ranged str increased from 0 -> 40 ToA raid info added to account information panel Kodais eternal boots removed from aff rewards Oceanic scale crafting fixed for full inventorys Fire spell damage caps changed to be for PvP only
  4. Moneymaking Mini-Event The Moneymaking Bonus Mini-Event is back, featured alongside the Summer Event. Simply complete daily moneymaking tasks and earn points for each task you complete. Speak to the Gnome child at home to clean your rewards for reaching point milestones. Patch Notes Fixed currency pouch to have new event stuff Removed donator mystery box & chest wanderer tasks Anyone who still has these tasks is eligible to be given a free wanderer reroll scroll Increased wilderness mob spawns by +75%, f2p mob spawns by +25% Increased golden monkey spawn rates by +50% Bundle of tokens (25k tokens) added to mob drops (does not count towards cap) 1/1000 common 1/450 uncommon 1/250 rare 1/100 superior $20 bond added to superior & boss 1/1000 superior 1/1000 boss 7.5k token drop added to vote boss, guaranteed Crusher now crushes 10 instead of 1 Grand promo added to vintage casket at a 1/1000 rate Grand seren now gives a diminished +10% stack with infernal Grand seren pet no longer requires a GLF to purchase Daily moneymaking mini-event enabled for 21 days (meaning event will be extended till mini-event is finished) Gives a lot of bonus event rewards from tons of tokens all the way to a vintage casket Hespori health halved for all hesporis 1k token drop added to all hesporis, mythic drag & cosmic avatar Cosmic avatar changes Doubled cosmic tokens dropped from cosmic avatar Doubled point mystery boxes dropped from cosmic avatar Tripled bag of riches & bag of tokens dropped from cosmic avatar $100 bond added to cosmic avatar 1/1000 chance Grand promo added to cosmic avatar 1/10000 chance Reduced nex base hp from 3400 to 3000 Change public nex timer to 30s Change mvp bonus for top 3 in public & harbringer 1st gets +50% dr 2nd gets +25% dr 3rd gets +15% dr Elite gwd scroll nex drop rate bonus gives +50% boost instead of +35% Made further improvements to the HP scaling of solo raids from the last update It should now be even better / more manageable than before! Twilight raid changes Base hitpoints values scaled down from 1500 to 1250 Bonus damage dealt to Crimson blood moon increased from +10 to +20 Player magic max hits are increased by +20, this is a unique effect only for the Crimson blood's lair to defeat it easier Damage dealt to Crimson blood's jaguars does 2x damage to crimson moon Reduced the damage Crimson blood's jaguars deals in higher difficulty raids Crimson blood moon heals 25% less from all it's sources of healing Perilous moon changes Defense lowered from 250 to 150 Hitpoints lowered from 1k to 750 Moonlight faceguard changes Now has a 15% damage soak in varlamore pvm (including peril moons/twilight moons) Raid essence Each raid gives essence respective to that raid 10-20 per difficulty (Example: 50-100 for gm) 3-5 per affliction (Example: 15-25 for 5a) So this basically means max essence from a raid is 125 from gm + 5a You can "incant" this essence for different rewards, depending on the raid Xeric raid essence: 150 for a random superior modifier tome (including damage modifiers) 750 for a random non-purple rare item (adds to collection log) 1500 for a random purple rare item (adds to collection log) Theatre raid essence: 150 for a random superior modifier tome (including damage modifiers) 1000 for a random non-purple rare item (adds to collection log) 1500 for a random purple rare item (adds to collection log) Twilight raid essence: 100 for 1K Blunt amethyst arrows 150 for a random superior modifier tome (including damage modifiers) 1500 for a random purple rare item (adds to collection log) NOTE: Since twilight raids uniquely has a common / insignificant "non-purple" rare table, it's been omitted as an option unlike the other two raid types Raid prestige perk fixes Raids prestige perk re-roll now actually re-processes your luck protection counter & chance Raids prestige perk re-roll message will now display if your game chat is set to "Filtered" Blade of saeldor & seren halo added to tormented hunllef drops Event hunter breakdown to buy pieces you dont have Cryophyta & Bryophyta effect chance now 30% HOWEVER they can now repeat back to back The effect was previously unable to repeat back to back Added "HIde others 2D" option to entity hider plugin Hides their HP bar / Overhead prayers / Skulls / HP bar / Hitsplats (does not work in the wilderness) Fixed bug where removing tomes from the raid party interface would not add them back to your coffer Fixed bug at nightmare/terror, where husks could spawn in a stuck location within totems etc. Fixed issue with dawnbringer not continuing to attack after spec used Fixed issue with mailed items being sendable to bank (now sends to coffer) Fixed crashing issues in certain regions when ::hween is enabled Fixed skilling urns giving regular epic crystal keys instead of the event variant Slightly increased the hitpoints of global seasonal event bosses, and lowered the minimum requirement to receive a drop Fixed issue with seasonal event bosses counting 2 KC instead of 1 per kill Fixed bug where highlighted NPCs (via NPC indicator plugin) sometimes have their menu options doubled on right-click Fixed issues and made general improvements with PVM PJ mechanics This should fix the reported "I'm already under attack!" issue from attacking event mobs shortly after killing one Rune diamond value changes Dragon sunfire shield, shadow spear & cryo staff all given value of 300 Tome of shadows given value of 500 Shadowrend sword increased to 400 Trident of storms increased to 400 Twisted bow raised to 650, Scythe of vitur raised to 750 Cursed raids weapons increased to 750 ToB affliction rewards all raised to 2000 or higher, Holy scythe is now 5500 Eternal kodai, Grand xeric cloak, Twisted dhcb all raised to 2500 Scroll of tenacity, drac warhammer & tektonic maul all raised to 4500 Draconic claws lowered to 4500 to match others Terror staff increasd to 3000 Terror orb increased to 2000 Chasm gauntlets increased to 1250 Chasm bow increased to 3000 Ancient godsword (or) increased to 2500 Pandora box changes Grand promo added as very rare to box, chest & grand chest Nightmare box & Nex box added to Grand pandora chest reward table Rune diamond shop changes 3 new mini-pets added Saradomin bird Costs 2k Gives +10 in all def stats & counts as worn sara item Zamorak bird Costs 2k Gives +10 in all attack stats & counts as worn zammy item Guthix bird Costs 2k Gives +5 in all stats & counts as worn guthix item Weekly shop max stock amounts doubled Pandora mystery box price lowered from 2k to 1k Enchantment additions Infernal bird mini-pet Costs 1 of each new god bird mini-pet for a 20% chance Counts as god item for ALL gods & gives +5 str, range str & +2.5% magic damage God ring boost max item limit raised from 3 -> 4 Maximum boost is now 9% up from 6.75% (2.25% per item) Ability to trade all donor packs Draconic claws special attack accuracy (chance to not hit ZERO) raised by +33% Moonlight staff special attack aoe, spec added to moonlight kodai Dark vorpal special attack now reduces defence by 125% damage dealt Auto attack still reduces enemy defence by 25% of damage dealt and is UNCHANGED Dark vorpal magic attack bonus increased from 45 to 60
  5. New Events Storm chasing event & Stormcruzzer memorial added. There is also an afk UIM Storm spotted at ::vip. The memorial will last forever, but the event is limited time (end date not yet decided but will be at least 3 weeks+). Special bonus money-making event added to home for winning the Tiktok/Shorts competition vs SpawnPK! For 12 days, you'll be able to complete money-making tasks for bonus rewards. Reach 150 to earn an exclusive reward box with very rare cosmetic rewards! Bank Changes Bank QoLs: Ability to view equipment screen in the bank (small button on top right corner, to the left of the 'x' button). Ability to view rune coin items only in bank, with the total value of all the rune coin items displayed on the title screen Bank screen now stretches its height on resizable mode. You can now right-click items in your inventory while banking to select their main option (Equip, Eat, Drink, Coin/Plat-Token exchange) The "deposit all" button in the bank will now auto-deposit your looting bag items (if there's space) and the bag itself. Loadout QoLs: Loadout slots extended (new loadout booster item added to donor shop for 2k tickets for +10 slots, can use twice. New max loadout amount is 50). Loadouts can now be shifted up or down the list. Loadouts can now be copied and pasted. Loadouts can now be styled with colors and a large variety of icons The max character size of a loadout name has been increased Loadout interface no longer closes when you click set-up. Loadout sharing: You can purchase a "Specimen brush" for 100M from the General store. When using the brush on another player, you can share the loadout copied to your clipboard with them (copied via loadout menu new QoL). If they choose to accept the loadout, it will be set to their clipboard (where they can paste it to a loadout slot in their menu). Players can choose to block you from sharing for 5 minutes (feature to hinder spam trolls). New Hotkeys General: CTRL+H to teleport home (or to your d-zone that is set as home). CTRL+T to teleport to last spellbook teleport used (works for any spellbook tele) CTRL+L to open loot trackers (new feature, see further below!) CTRL+C to open collection logs. Press 1/2/3 while the training teleports menu is open to select the respective quick-teleport Bank menu: CTRL+D to deposit all your inventory, equipment, and BoB items. CTRL+S to open the search prompt. CTRL+R to toggle rune coin view. CTRL+E to view equipment screen in the bank. CTRL+B while viewing loadouts, to go back to the bank menu Gear Changes Shayzien pieces now give +2.5% more damage than before Shayzien (i) set now gives +7.5% more damage than before Increased inquisitor mace damage against Nightmare by +10% Fixed Inquisitor blessing bonus, it was giving +5% damage instead of +10% Dark vorpal staff pvm defence drain increased from 10% to 25%, and magic damage increased to 15% Abyssal gloves boost increased from +10% to +15% accuracy & damage with abyssal weapons Nightmare & Terror Changes Night terror death rework: Now must pay a 10B flat fee instead of losing all your items Night terror killcount requirement reduced from 100 to 50 Nightmare global countdown reduced from 3 minutes to 30 seconds Buffed uncommons & rares on Nightmare global drop table (some art better than group nm, some are slightly worse) Added divine shards to bag & sack of riches on common table, uncommon table & rare table in varying amounts Nightmare daily changes: Epic bonus chest increased from 1 -> 3, Sack of tokens increased from 1 -> 2 Reduced regular nightmare starting hp from 1600 to 1500 Reduced terror base hp by -1250 but increased hp per player by 250 MVP system enabled from groups of 3+ instead of just groups of 5 Group Activities & Minigame Changes [Emole] Enormous mole daily changes: Sack of riches increased from 1 -> 3 [Raids] Raids daily changes: Sack of riches replaced with 2.5k Rune coin bag, Sack of tokens increased from 1 -> 2 [Corp] Buffed global corp drop table: Added bags of tokens/riches & Pet mystery boxes [Corp] (Instance corp still more profitable overall, but this provides similar incentives to group-play as an alternative) [Cox] Olms venom fire (green) is now nearly completely mitigated by protect from range [Cox] Venom fire is now a 4 tick attack instead of 3 (slower than before, more reaction time) [Cox] Olms frost fire (white) is now nearly complete mitigated by protect from magic [Cox] Frost fire is now a 4 tick attack instead of 3 (slower than before, more reaction time) [Kharazi] Nazastarool undead one spawn moved from behind the dolmen to the entrance (harder fight) [Kharazi] Nazastarool drop table has multiple new additions and more common drop rates (more profitable) [Kharazi] New Kharazi accumulator added as a 1/50 drop from Nazastarool [Kharazi] Kharazi accumulator increases Kharazi & Blood chin damage by 50% in PvM [Kharazi] Kharazi accumulator gives Kharazi & Blood chins a 25% chance to inflict 1/4 hit bleed damage in PvM. [Kharazi] Bleed effect affects main target only [Nardah] Nardah instances in co-op now double the cursed mummies in the instance [Nardah] Nardah instances in head-to-head now double cursed mummies and triple the normal mobs in the instance [Nardah] All mummy drop tables were improved quite a bit overall, making Nardah a more modern moneymaker Gamble Changes Plat token cap doubled for gamble wagering from 500m -> 1b Majestic token cap quadrupled for gamble wagering from 250 -> 1k Majestic roulette added to gamble as an alternative way to gamble majestic tokens (you can also earn exclusive unique Majestic items as grand prizes) Added special cosmetic Majestic (t) rewards as grand prize for Majestic roulette Chat Duel Changes Fixed Chat duel veng to work correctly Fixed Chat duel chat channel to work correctly Chat duels now have a 25% chance to be F2P-only attacks You now earn Runex points equal to the amount of duel points earned in chat duel ::bp buffed from 10-45 -> 20-45 ::dt buffed from 1-30 -> 10-33 ::bgs, ::sgs & ::zgs buffed from 10-55 -> 15-58 ::guth buffed from 1-30 -> 1-38 ::sol buffed to have +1 priority, just like ::dt ::dclaws minimum damage lowered from 16 to 8 You can now roll duplicate chat duel rewards for chat duel point boxes by "selling" them back to the shop Nex Changes Harbringer Nex (superior) fight added Has a 1/100 chance to spawn from killing Nex (including instances) Spawns in global room, overrides wait time to 5 minutes and announces in intervals in broadcast like ecorp/emole Fight changes Shadow phase Not only do shadows appear under players, but also 1-2 more shadows appear within 2-3 squares of each player Blood phase Harbringer Nex will blood siphon multiple players, rather than just one Blood Reavers shoot ranged projectile instead of using melee Ice phase Harbringer Nex's melee attacks have a 33% chance to freeze the player for 3 seconds, regardless of protection prayers Zaros phase Harbringer Nex's attacks have a 10% chance to remove the player's overhead prayer, making them have to toggle it back on Drop table 3x Quantities on common drops 2x rate for rares 1/50 chance for Elite components 1/150 chance for Torva components Harbringer pet added Harbringer pet gives 15% spell damage & 10% curse boost Regular nex pet boosts changed from 10% spell damage & 7.5% curse boost -> 7.5% damage & 5% boost Nex fight tickets added Allows players to bypass elite gwd requirement for 1 nex kill Tickets can be used on players to give to them (including irons) 10 Tickets given per Nex daily Elite GWD Enchant changes Now requires 5 less divine shards but also requires 2 Nex fight tickets Nex hard daily added to kill 15 nex, it gives 50x divine shard, 250x nihil shard, 100x nihil dust upon completion Loot Trackers Press CTRL+L or type ::loot to view your loot tracker! Allows tracking of specific monster drops When specific monsters are tracked it will auto-detect drops for their respective superior monster This superior check does NOT count for global superiors such as: Enormous mole, Harbringer Nex, Corpethereal beast (they would need to have their own individual tracker) Allows tracking of overall monster drops Allows tracking of specific minigames & raids Has filter support to remove bones, runes, etc. For specific monster trackers, you can either type the name of the monster or use the "select" feature (see below) Stretch mode For those of you who prefer to play in Fixed Mode but would prefer a bigger window, you can now try the stretched mode! NOTE: This feature is currently in BETA and you must have ::GPU enabled for it to work! To activate it, simply type ::stretch or ::stretched to receive access to the menu Other NEW Content Donation voucher system added to the ::donate cart. Vouchers function as an "in-name" donation in item form, that can be used on other players (including iron men accounts) When used on a player, it will give them the respective amount of bonds, and will increase their promotion meter by the respective amount As indicated in the system, they do NOT increase your promotion meter when purchased. The promotion $ value will go to the player it is used on Vouch amounts are for $150, $300 & $500 respectively. ::pfv (playername) command added to view simple player profile stats, infernal elixir status & custom properties. Alternatively, players can type ::pfo and spawn an orb to view profile stats. Blood amulet of fury (or) added Costs x2 Blood shards and x15 amulet of furies for a 5% chance of success Has infinite charges! Soul hunter point system & weekly point shop added Cursed emblems added to Revenant rare table, they can give Cursed shards, Rev weapons, Cursed mbox, or Epic lava key Revenant hard daily added to kill 50 revenants, it gives 1500 Revenant ether, Prize chest & Cursed emblem upon completion Mystic titan enchant added, requires 1 of each titan, 2x imbuing crystal & 250 Divine shards Mystic titan effect gives +12.5% accuracy & defence and +7.5% damage with melee Pet override tokens added to the rune diamond shop. Allows you to override a specific pet with the look of another pet (tokens consumed per usage) Gilded falcon mini-pet enchant added. Requires GLF & Gilded fairy Gilded falcon gives +20% drop rate & grand luck effect. It also stacks with grand luck effect from GLF Elder fusion stone added to CoX Aff raid table Tektonic elder maul enchant added, requires 1x Elder fusion stone, 3x Elder maul, 1x Infernal heart, 1x Imbuing crystal Maul spec costs 65%, boosts attack speed, and gives player & nearby allies (up to 6 people) a 30-second 7.5% damage boost Added summoning to the hot key manager (settings tab) Other Changes, Bug fixes & QoLs Large memory leak fixed (main culprit for server lag after server was on for awhile). Legendary imps now require you to right-click them in order to catch them (reduces intrusion for players at the zone who are not hunting them) Fixed doppelganger pet visual bug in GPU mode. Experimental fix for crashes in GPU mode, specifically a reported crash frequently occurring @ Tekton / Vanguard room. Fixed visual bug with smelting interface in GPU mode. Fixed visual bug with the camera being locked in GPU mode for certain players. Fixed bug where the news chat filter wouldn't work. Fixed runex point message from kills not being filterable via game chat channel. Fixed fortune accessory (and related accessories) working on monsters that are not 150+ CB. The ::resetelixirs command now resets the prize seed EXP bonus as well. Fixed kharazi blessing, it was not boosting properly due to a bugged listener. Fixed brutal black dragons not counting monster marauder 3 achievement. Fixed DHL (i) not having a "spear" attribute for corporeal beast or vasa. Fixed majestic partyhat tooltip hover (misleadingly states that it has an override feature). Fixed the unintended tree models at Canafis rooftop agility. Dwarf cannons will be sent to your bank if you teleport to the wilderness while it's set up (rather than to your inventory or the floor). For UIM accounts, it will be sent to their coffer instead Fixed elite GWD bosses not providing runex points. Added a green line strikethrough on money teleports that are completed. Fixed Galvanic boss KC exploit Fixed random bug that occurs with your camera offsetting (happens spontaneously for some players). Cannons now work again in Vault of War, but the monsters will not take damage unless you're using amethyst cannonballs Fixed various unintended safespot methods at Vault of War Vault of war quest now requires 200 achieves instead of 175. Riftwalker task 1 now requires 10 kills instead of 5. Riftwalker task 2 now requires 25 kills instead of 15. Terror pet cooldown displayed if used recently. King easter dragon, easter kalphite, volcanic hydra & evil krampmare enchants have been removed. Divine shards added to currency pouch. Removed combat restriction from currency pouch. Right-click trade option added to Fishing guild Fisherman. Twisted pendant hover updated. Removed spammy announcements from Cursed mboxes. Divine shard cost in Boss point shop reduced from 50 -> 40. Prize plants now last 50% longer than before after planted. Hardwood log exchange now accepted noted mahogany logs instead. Item exchanges now allows you to "exchange 5x" & "exchange 10x". "Mysterious treasure" message now glows purple if regular rare, red if aff. Afk guard now gives 1,000 Runex points & up to 500k coins. Goldenglow icons now tradeable, they were unintentionally made untradeable. Gravity ballista added to wanderer elites. Dark vorpal staff added to wanderer elites. Infernal halo wanderer task changed from hard to elite. Vorpal staff added to wanderer hard tasks.
  6. Summer Event 2022  Summer gnome hunting Wrangle summer gnomes that are causing havoc around F2P areas & the entire wilderness Gnomes also drop a sub-currency in the form of Summer seashells, used to purchase weapon upgrades & event hunting trinkets There's also a rare chance to find Harvest chickens roaming, similar to gilded eggs from easter giving a large event reward There are common, uncommon, and rare gnomes (each having respectively better drop tables) Last but not least there is a rare chance for a Superior gnome to spawn while hunting. Superiors have increased spawn chances when using blood orbs in the wilderness! Event Bonus Activity: Summer Soul Hunter Event bonus activities return once again, this time spotlighting the Soul Hunter During Soul Hunter tasks you'll receive bonus Summer Tickets from task kills Tickets can be exchanged for Summer tokens & elixirs, various openables and exclusive rares that will be discontinued post-event Cycled activities As usual, every 1-2 hours an activity is spotlighted for token earnings (type ::cycle in-game for more info) Event bosses The global boss, Volcanic hydra spawns every 4 hours in the event boss lair In addition, a wilderness demi-boss Summerwyrm will spawn every 2 hours in a random wildy location! (The location is revealed on the server news broadcast) Event keys As per usual, Crystal/Lava/Brimstone/Larran keys & Task scroll caskets are obtained as special event variants, granting event tokens on usage Money making activities You can earn tokens from ALL money making activity tasks Wagering The wager NPC at ::gamble will now accept Summer token bids during the event! Event pet enchantment For the top event hunters, the tiny volcanic hydra pet can be enchanted to an Volcanic hydra pet This pet has the same effects to the Easter king dragon & Easter kalphite queen pets: Acts as an efficiency blessing (doesn't stack) Grants infinite run energy Receive +25% tokens for all Summer events Patch Notes Fixed issue with certain epic pets displaying the epic tag twice "(Epic) (Epic)" Made improvements to the gold text shading for Exotic items (less blurry) Removed the tile distance requirement for Ancient Godsword special attack for pvm only Fixed issue with using galvanic harpoon on sea slugs at Cavern of Prosperity` Changes made within raids regarding special attack reduction. There is now a cap on how much special attack it can reduce.
  7. Note from the Developers This patch was our first step toward increasing the viability of different mid-game content/items (and to hold things over until this year's Winter Event!) Our aim is bridging the power gap between mid/late game items and end-game BiS items. Reaching a certain power level on RX has always relied heavily on a player's RNG, amounted from massive boss KCs and enchantment sacrifices. In short, while players are on the way to "end-game BiS" we still want there to still be some feeling of progression (Rather than suddenly feeling stagnant until extreme BiS rares are obtained) Patch Notes Facemask, Nosepeg, Earmuffs, Witchwood, Mirror shield & Leaf-bladed slayer damage boosts have been increased against respective monsters Tome of fire & (i) effects now work with both Iban's blast & Zamorak flames spells Iban's staff (i) deals +5% more damage to undead Phoenix crossbow & 2h crossbow now have 50% chance to heal for 1/6 damage dealt Zanik's crossbow & (i) variant now have 10% chance for a regular hit to be a special attack Cursed cape stats go up by 50% within 30 or deeper wilderness Salve amulets effect changed to deal +10% damage to undead, and the imbued version deals +15% Book of infinity now increases magic spell max hits by +7 when all infinity gear equipped (including blessing) Lunar set now increases magic tokens gained in arena by +1 per piece worn Master wand increases damage dealt to battle mages by 50% Cursed necklace now gives +10% drop rate in cursed cavern Cursed armor full set increases melee pvm attack speed by +1 in wildy Cursed robe full set increases magic pvm attack speed by +1 in wildy Cursed cannon reduces enemy's defenses by 1/10 damage dealt in wildy Cursed blade effect changed to reduce enemy defence by 1/10 damage dealt in wildy Revenant weapons (Craw/Thammaron/Viggora) damage bonus increased from 50% to 75% in wildy Nardah wand now increases magic damage by 10% when the Nardah robe set is equipped Mystic sand pieces increase max hit by +1 for each piece worn, similar to decorative equipment from the achievement shop Eagle cape now increases max hit by +1 when the Ogre bow is equipped Master/Molten/Lava/Frost Chompy hats now increases Dorgeshuun & Zanik's crossbow PvM damage by 15% (7.5% master) Elite void enchantment now has a 100% chance, and costs void top/bottom + 20k rune coins Fighter torso (e) now has a 100% chance, and costs 1x Torso (i) + 5k warrior guild token + 2500 rune coins Master task bottle now has a 100% chance for 8x task bottles Grandmaster task bottle now has a 100% chance for 15x task bottles + 10x master task bottles + 1250 rune coins Cannon set enchant now has a 100% chance for 2x Cannon sets + 100M to become gilded Kurask & kurask variants are now able to drop chaotic mystery boxes & the amulet of fury Experiment no3 is now able to drop noted dragon bones & noted implings Kraken is now able to drop battle robes Cockatrice is now able to drop mith & addy cbows/bolts Wilderness revenants have new dragon items added to their common table & magpies/ninja implings added to uncommon table Lava/Frost dragons are now able to drop rune & dragon crossbows Crazy archaeologist has rune cbow & cannonballs added to common table Magic shortbow & Rune arrows are now possible Kharazi chest loots Black chest at Fiyr shades are now able to give cannon pieces (rare) Improved drop tables tremendously for battle mages at Mage Arena Drastically improved magic token rate bonus (having most in arena) - Now gives +10 guaranteed tokens per kill instead of +3 Task master I achievement now additionally gives 2x Point mbox Task master II achievement now additionally gives 1x Slayer urn Task master III achievement now additionally gives 1x Epic bonus chest All pickpocketing npcs coin loots have been buffed massively, and regular loots buffed slightly as well All thieving stalls coin loots have been buffed massively Rogues chest commons have been buffed & rare chance reduced from 1/300 to 1/200 Twisted bow formula has been tweaked Previously it gave a custom bonus of +250 magic levels to enemy defences during calculations. This has been lowered to +200 if you are not using a Twisted Pendant. Fixed a bug that scaled magic defence too high in Xeric raids, resulting in insane hits from Twisted bow Increased effect of Elite Dharok's from 2x to 2.5x Increased max hit of Draconic claws to 400
  8. Uncle

    [September 15th, 2021] Patch Notes

    First. Everyone who wanna comment after me don't even bother, cause you weren't first
  9. Raid Affliction System NEW Affliction Tomes A new type of raid mod, "Affliction tome" that activates an affliction during raids. Only useable in Expert or higher raids. Can purchase affliction tomes for 250 rc each. Can only activate a maximum of 5 per raid. Affliction tomes auto-activate & consume in your inventory upon starting a raid They are also stackable Afflictions received are randomized and cannot be chosen. Afflictions per raid are not repeated. (Example: Cannot get Prayer affliction twice in a single raid) The following 9 afflictions have a possibility of activating in your raid Prayer affliction: Prayers drain 3x faster for the duration of the raid Decay affliction: All stats including prayer & hp decay by 1-2 every 15 seconds Poison affliction: Anti-poison & anti-venom do not work during the raid Death affliction: Reduces damage and accuracy by 20% per death in the raid Piercing affliction: Reduces damage blocked with overheads from 100% to 70% Bleed affliction: Player receives damage equal to 10% of their hp every 25 seconds Energy affliction: Special attack & run energy are reduced by 10% every 25 seconds Armor affliction: Equipment bonuses for all equipment except weapons are halved during the raid Recoil affliction: Player takes damage equal to 1/10 of damage dealt during the raid Amount of afflictions increases rewards 1 Affliction gives a +5% drop rate boost 2 Afflictions give a +10% drop rate boost 3 Afflictions give a +10% drop rate boost & +1 extra reward from the final chest 4 Afflictions give a +10% drop rate boost, +1 extra reward & access to the Affliction drop table 5 Afflictions give a +15% drop rate boost, +1 extra reward & access to the Affliction drop table NEW Affliction drop tables This new reward table gives access to some very powerful new equipment from raids New collection logs have been added for these special tables! Chambers of Xeric Draconic Warhammer Stronger Dragon Warhammer variant Special attack lowers defences by 50% instead of 30% Draconic Claws Stronger Dragon claws variant Special attack deals 2x damage in PvM Twisted Dragon Hunter Crossbow Used in a new enchantment of the Dragon hunter crossbow into a Twisted variant Enchantment costs 1x Twisted fusion stone, 5x Dhcb, 1x Twisted buckler & 1x Twisted heart Enchantment has a 100% success rate Scroll of tenacity A new consumeable curse prayer scroll Activate it to unlock the ability to swap Turmoil's style to Ranged or Magic Theatre of Blood Holy Ghrazi Rapier Slightly stronger rapier that has a 20% chance to restore prayer by 1/5 damage dealt Holy Sanguinesti Staff Slightly stronger staff that has a 20% chance to restore prayer by 1/10 damage dealt Holy Scythe of Vitur Slightly stronger scythe that has a 5% chance per hit to restore prayer by 1/10 damage dealt Scythe of Sanguinesti Slightly stronger scythe that has a 20% chance to deal an additional hit of damage Weekly Activity System NEW Wandering merchant weekly The first of two new weekly activities, the Wandering merchant can be found at home outside ::shops This traveler from another land has a shop of wares never before seen! In order to purchase from him you must exchange items with him for Wanderer's tokens The exchanges he will task you with range from Easy, Medium, Hard & Elite Easy tasks have 3 steps and will provide you with 100 tokens upon completion Medium tasks have 3 steps and will provide you with 250 tokens upon completion Hard tasks have 3 steps and will provide you with 500 tokens upon completion Elite tasks have 1 step and will provide you with 1000 tokens upon completion In addition, you may also bring exchange tradeable Mystery tickets for tokens He will give 75 tokens per ticket Your first 5 ticket exchanges will give a bonus amount of tokens! Wandering Merchant Reward Shop Shop stock has limited amounts & restocks every Monday Blessing of protection Costs 2,500 tokens Gives a 10% chance to completely negate all damage taken in PvM Effect stacks with Hydra set! Blessing of berserker Costs 3,500 tokens Gives +25% damage when using special attacks in PvM combat Blessing of fortitude Costs 3,500 tokens Reduces all damage taken in PvM by 20% Effect stacks with Justiciar, Elysian, etc! Blessing of armaments Costs 5,500 tokens Increases all equipment bonuses of items by +15%! Maniacal pet accessory Costs 2,000 tokens Gives a bonus of +10% accuracy but also reduces defenses by -5% Recharge pet accessory Costs 3,000 tokens Recharges hitpoints, prayer, run energy & special attack by 10% when a monster is killed in PvM Brute pet accessory Costs 4,000 tokens Gives a +5% damage boost when using one-handed weaponry in PvM Unyielding pet accessory Costs 5,000 tokens Gives a +5% chance to deal an extra hit of damage in PvM Wisdom skip scroll Costs 125 tokens Allows purchase of wisdom shop items without completing exchanges Consumed on usage Chasmquaker scroll Costs 1,000 tokens Allows the unlock of a new boss, the Chasmquaker terrataur! With this new boss a few new Chasmquaker items & pets are available as rewards! Chasmquaker core Made by combining Chasmquaker materials, 1,000 amethyst, 1,000 runite ore & a Zenyte shard Cores can be attached to Molten gauntlets, Guthix bow or Kharazi battleaxe to make Chasmquaker gear Chasmquaker battleaxe Whip-speed battleaxe with 150 slash, 150 crush & 150 strength Special attack costs 50% and hits a 5x5 area in multi dealing 250% damage Chasmquaker bow Special bow that fires 3 arrows per shot and uses arrows up to dragon Special attack costs 50% and fires a volley of 2 arrows per tick for 3 ticks (6 arrows total) Chasmquaker gauntlets Melee/ranged hybrid gauntlets that give 2 effects when hitpoints are below 1/2 +50% equipment stats & strength bonus of the gauntlets +50% damage soaking in PvM (Stacks with justiciar, elysian, etc) Chasmquaker pets (purple & orange) Purple pet gives a boost of +4% melee damage whilst orange gives +4% ranged Damage boost increases to +8% when hitpoints are below 1/2 A new Collection log has been added for this boss! Unbound prize & grand prize keys Costs 350 & 850 tokens 50% chance to save key when used! NEW Soul hunter weekly The 2nd of two new weekly activities, the Soul hunter can be found at home outside ::shops This otherworldly slayer will task you with hunting down monsters for rewards Similar to the Wandering merchant his tasks range from Easy, Medium, Hard & Elite Completing all of the below tasks will award you an Epic Pet Mystery box (u) Easy tasks have 3 steps Possible rewards: Ultimate prize box/3x Bag of tokens/3x Bag of riches Medium tasks have 3 steps Possible rewards: Mystery box/Prize chest/Sack of riches/500 Rune coins Hard tasks have 3 steps Possible rewards: Mystery chest/Prize key/Sack of tokens Elite tasks have 3 step Possible rewards: Mystery ticket (u)/5000 Rune coins/Pet mystery box/Grand prize key Gameplay Changes, QoLs, and Bug Fixes You can no longer have more than one account in Elite GWD (instances included) Bypassing the in-game mechanics that prevent you from entering is considered bug abuse and may be punishable by staff New Mystery shards added These special shards are an extra residual bonus for opening certain mystery boxes Donator mystery boxes give 5 shards Donator mystery chests give 30 shards Mystery chest + Prize key gives 60 shards Mystery chest + Grand prize key gives 105 shards Promo packages give 250 shards Grand promo packages give 750 shards Shards can be spent at Mystery Dan near the rune coin machine He sells a variety things from prize boxes to donator ticket bundles Shop stocks have limited amounts & restock every Tuesday NEW Enchanting dust also available as a reward Regular dust gives a 2% chance to save resources used in an enchant! Super enchanting dust gives a 4% chance to save resources! Ultra enchanting dust gives a 6% chance to save resources! The nylocas spawn/stall time in ToB has been sped up Reduced rarity of tangleroot/farming pet (it was way too rare) Reduced rarity of squirrel pets (they were way too rare) Fixed nightmare global timer broadcast (displayed as hours instead of minutes) Fixed the "@sta@" on the names of tourney point reward items such as Golden mystery box Fixed bug that allowed Warrior's guild stairs to grant crystal keys Summer event has been disabled, we hope you all enjoyed! Raids reward chests (both CoX and ToB) now glow purple when you receive a mega rare reward With that being said, since loot is rolled after Olm death or reward room entrance, treasure fairy pet sharing meta no longer works
  10. I'm surprised nobody has made one of these swords yet
  11. Christmas crackers now contain Dark partyhats & Dark santa hats. Minigame boxes do not give past event items, but only give the rarest minigame items. (Sunspear incl)
  12. Uncle

    Franko de Blanco

    Ok this week's update is good and all but I find myself in an unsettling position week after week. So a long time ago this guy "Nate" was on and he was telling everyone his name was "Frank" and when he did that he told people "Frank" will exist ingame one day. I tried not to get my hopes up, as I know Nate is a bit of a jokester so this imaginary Frank probably won't exist. But damn dude I found myself losing sleep over this! In my heart, deep inside, even though I didn't know, I really do want Frank to exist. I wasn't sure how to go about asking so thats why I made this thread. Please, if anyone out there at all with 2 working eyes sees this, help get Frank in the game. The people deserve Frank. (If you don't have 2 eyes get out of here, this thread isn't for one-eyed willys)
  13. Uncle

    Hill Gigantos?

    Can. Some. ONE. Please. Direct. Me. To.
×